Army British Forces
Type Infantry
Build Time 28s
Reinforce Cost
Squad Size 4
Entity Health 80

Infantry Section

The Infantry Section forms the backbone of the British Army. They are well disciplined line infantry units that fight better when in cover.

Effective at long range vs. infantry.


560 XP

+10 sight range while in cover.

1120 XP

-22% received accuracy.

2240 XP

+20% accuracy, -20% weapon cooldown.


Medical Supplies

Equips the squad with medical supplies, allowing them to heal themselves and any injured troops nearby with an ability.

Improves unit preservation.

Upgrade Time: 10s


Pyrotechnics Supplies

Distributes flares and field optics to the Infantry Section that are used to signal an artillery target to the HQ 25-pounder artillery battery.

Unlocks the Coordinated Fire ability and increases squad vision.

Upgrade Time: 10s



Distribute Medical Supplies

Infantry section will heal themselves and any injured troops nearby, if they are out of combat.

Click to activate. Duration 30s.

Throw No. 36M 'Mills Bomb'

Standard issue No. 36M Grenade often referred to as the 'Mills Bomb' can kill or injure infantry in a radius.

Left-click ability, left-click target area. Effective against Infantry and Team Weapons.


Coordinated Fire

Orders all available 25-pounder howitzers in the British Army HQ to take aim and fire on the designated target.

Left-click ability, left-click target. All HQ howitzers will fire 6 shells at the designated target.


Gammon Bomb

Gammon Bombs, pouches tightly packed with high-explosive, have a very large blast radius capable of immobilizing tanks temporarily.

Left-click ability, left-click target area. Effective against Structures and Team Weapons.


Hold Fire

Hold fire until explicitly ordered to attack.

Toggle ability.

Building Repair

Infantry Sections can repair any damaged structure, or bridge with a repair rate of 2 HP/s per model. At veterancy rank 2, +1 HP/s repair rate per model.

Right-click on damaged object, or select Repair and left-click.