Army Wehrmacht
Type Team Weapon
Cost
260
Population
4
Build Time 34s
Reinforce Cost
22
Squad Size 4
Entity Health 80

MG42 Heavy Machine Gun Team

Once set up, the MG42's amazing rate of fire can rapidly suppress infantry within its arc of fire. 1200 rounds per minute causes all but the very foolhardy to hug the dirt.

Heavy Machine Guns are effective against massed infantry.


Veterancy

480 XP

Unlocks the 'Fire Incendiary Armor Piercing Rounds' veteran ability.

960 XP

+20% suppression, +30% weapon rotation speed.

1920 XP

+30% accuracy, +20% burst rate of fire, +10% weapon rotation speed.



Upgrades

Ambush Camouflage

Infantry in cover can camouflage themselves from enemies. Ambushing enemy units while camouflaged will briefly increase the squads damage.

Allows squad to camouflage in cover. Brief increase in accuracy when attacking from stealth.

Upgrade Time: 30s

20


Abilities

Direct Face Team Weapon

Order garrisoned team weapons to face a position. They will not switch firing positions if flanked.

You can either sub select garrisoned squads and issue independent facing orders or issue it to all garrisoned squads by selecting the building itself.

Cancel Direct Face Team Weapon

Cancels any direct facing orders for all garrisoned squads and reverts them to automatic targeting.

Click to cancel facing. Squads will engage their own targets.

Rally at Forward Supply Station

The unit will move quickly to the nearest forward supply station.

Unit is uncontrollable while rallying.

Hold Fire

Hold fire until explicitly ordered to attack.

Toggle ability.

Fire Incendiary Armor Piercing Rounds

Crew switches to incendiary armor-piercing ammunition for better armor penetration and damage.

Timed. Duration 30s.

15