Elite infiltration troops who are experts at disrupting enemy supply lines and ambush tactics. These units can be deployed from any ambient building.
Strong at long range vs infantry and ideal for harassing enemy supply lines and flanking attacks.
Stormtroopers are able to slowly heal themselves when out of combat.
+40% accuracy, +25% grenade range.
-25% weapon cooldown, -29% received accuracy.
Anti-tank Combat Package
Meaning 'tank terror', the Panzerschreck gives infantry a very credible, powerful anti-tank weapon.
Improves anti-vehicle capability. Equip Squad with 1 Panzerschreck. Enables 'Armored Vehicle Detection' ability.
Upgrade Time: 45s
Upgrade Time: 45s
Jaeger Infantry Package
Two semi-automatic G43 rifles add increased firepower. The squad can cross into enemy areas undetected and interrogate enemy casualties to reveal their comrades' positions.
Upgrade available on Panzergrenadiers, Grenadiers.
Upgrade Time: 30s
The squad is given MP40 sub machine guns to improve their performance at short-range.
Improves effectiveness at close range at the cost of long range power. Grants 'Tactical Assault' ability.
Upgrade Time: 15s
Pioneers, Grenadiers and Panzer Grenadiers are able to set German armor in an immobile Hull Down position, increasing defenses and damage.
Left-click ability, left-click target vehicle.
The unit will move very quickly for a short period of time. Weapons cannot be fired while moving.
Rally at Forward Supply Station
The unit will move quickly to the nearest forward supply station.
Unit is uncontrollable while rallying.
By steadying their weapons and focusing their fire, Stormtroopers attack more effectively, but are consequently more vulnerable to enemy attacks.
Click to activate. Duration 10s. Modifiers: -2 posture speed, +50% received accuracy, +50% weapon accuracy. While moving: +150% weapon burst length.
Stormtroopers are able to detect enemy vehicles through recognition of their specific noise signatures.
Duration 30s. Enemy vehicles appear on the mini-map.
Interrogate enemy casualties to briefly reveal all enemy positions on the mini-map.
Left-click ability, left-click enemy casualty.
Hold fire until explicitly ordered to attack.
Model 24 Stun Grenade
Model 24 Stun Grenades will do light damage and temporarily shock infantry units in an area.
Left-click ability, left-click target position. Stuns infantry for 5 seconds, reducing weapon range and movement.
Booby Trap Capture Point
Booby Trap an owned (and in supply) Capture Point with explosives that trigger when enemies try to recapture.
Click and target friendly in supply territory point.
Throw Incendiary Grenade
Throw an Incendiary Grenade at the target area.
Left-click ability, left-click target area. Effective vs infantry and caches.
Model 24 Smoke Grenade
Squad will throw a Stielhandgrante with a smoke charge to mask the target area.
Left-click ability, left-click target. Smoke lasts for about 30s.