Army Soviet
Type Infantry
Cost
240
Population
7
Build Time 24s
Reinforce Cost
20
Squad Size 6
Entity Health 80

Conscript Infantry Squad

Basic troops with little combat training or experience. The backbone and bulk of the Soviet Army. Often lost in large numbers, they can be truly effective with good support.

Cheap troops. Effective when fighting in cover.


Veterancy

480 XP

Unlocks the 'Trip Wire Flares' veteran ability and improves survivability.

960 XP

+40% accuracy, +25% molotov throw speed.

1920 XP

+10% accuracy, -20% weapon cooldown, -29.3% received accuracy, -25% AT grenade recharge.



Upgrades

Conscript Assault Package Upgrade

Conscripts replace three of their rifles with PPSh-41 Submachine Guns for better short-range firepower.

Increases short-range effectiveness against infantry.

Upgrade Time: 30s

60

Tank Hunter Package

Conscripts are given PTRS rifles, camouflage, and detection training to allow them to hunt enemy armor.

Replaces 'RPG-43 Anti-Tank Grenade' with 'RPG-40 Anti-Tank Grenade Assault' and gains 'Tank Detection' ability. Allows gains three PTRS Rifles.

Upgrade Time: 35s

75


Abilities

Oorah!

A battlecry, shouted in unison, motivates Conscripts to move faster.

Duration: 10 seconds. Infantry move at maximum speed.

15

Merge

Bring a squad up to full strength by filling their ranks with Conscript Infantry. Cannot merge with Scout Sniper Squads.

Left-click on target squad. Conscripts use the weapons of the target squad.

Hit the Dirt!

Conscripts seek ground for protection but will not move.

Toggle ability. Cannot use ability when suppressed or pinned.

Repair

Demonstrating pure ingenuity, troops can repair any damaged structure, vehicle, or bridge with a repair rate of 1.6 HP/s per model. Conscripts repair with a rate of 1.06 HP/s per model.

Right-click on damaged object, or select Repair and left-click.

Trip Wire Flares

Plant a small anti-personnel mine that triggers a flare launcher when detonated, which reveals the enemy position.

Left-click ability, left-click target position. Area will be revealed for 8 seconds.

10

RPG-43 Anti-Tank Grenade

Soviet troops rely on bravery and an accurate throwing arm to deliver this short-range but effective anti-tank grenade. Shaped-charge technology helps penetrate armor.

Left-click to select ability, left-click on enemy vehicle target. Effective vs all vehicles.

25

Throw Molotov Cocktail

Molotov cocktails deliver explosively flammable liquid that can burn for a long duration and deliver excruciating and often deadly injuries to enemy infantry.

Left-click ability, left-click target location. Effective against infantry.

20

Vehicle Detection

Conscripts are able to detect enemy vehicles through recognition of their specific noise signatures.

Duration 30s. Enemy vehicles appear on the mini-map.

15

Hold Fire

Hold fire until explicitly ordered to attack.

Toggle ability.

Throw Molotov Cocktail

Molotov cocktails deliver explosively flammable liquid that can burn for a long duration and deliver excruciating and often deadly injuries to enemy infantry.

Left-click ability, left-click target location. Effective against infantry.

20

RPG-40 Anti Tank Grenade Assault

Every member of the squad will assault the target vehicle with anti-tank grenades

Left-click ability, left-click target vehicle.

25