DShK 38 Heavy Machine Gun
The 12.7mm DShK 38 is often nicknamed 'Dushka' or 'Sweetie' but don't mistake this heavy weapon's capabilities to engage soft and lightly armored targets.
Effective against infantry and light vehicles, but must be properly positioned.
Unlocks the 'Sprint' veteran ability.
+20% suppression, +30% weapon rotation speed.
+30% accuracy, +20% burst rate of fire, +10% weapon rotation speed.
Infantry in cover can camouflage themselves from enemies. Ambushing enemy units while camouflaged will briefly increase the squads damage.
Allows squad to camouflage in cover. Brief increase in accuracy when attacking from stealth.
Upgrade Time: 30s
Direct Face Team Weapon
Order garrisoned team weapons to face a position. They will not switch firing positions if flanked.
You can either sub select garrisoned squads and issue independent facing orders or issue it to all garrisoned squads by selecting the building itself.
Cancel Direct Face Team Weapon
Cancels any direct facing orders for all garrisoned squads and reverts them to automatic targeting.
Click to cancel facing. Squads will engage their own targets.
Squad will move at maximum speed.
Hold fire until explicitly ordered to attack.
Armor Piercing Rounds
Crew switches to armor-piercing ammunition for better armor penetration.
Timed. Duration 30s.