Army Oberkommando West
Type Vehicle
Cost
265
60
Population
6
Build Time 60s
Entity Health 400
Armor 55/35

Panzer II Ausf. L 'Luchs' Light Tank

The Panzer II 'Luchs' Light tank uses its rapid firing 2cm autocannon to decimate infantry and other light targets while having the mobility to recon and get away from heavier foes.

Effective vs. infantry and other light targets.


Veterancy

870 XP

Unlocks the 'Cautious Movement' veteran ability.

1740 XP

+60% accuracy on the move, +25% more shots fired per reload cycle, -17% aim time, +10% accuracy.

3480 XP

+20% maximum speed, +20% rotation speed, +20% acceleration, +30% sight range.

4350 XP

+5 weapon range, +25% damage.

5786 XP

Unlocks the 'Suppressive Fire' veteran ability.



Abilities

Emergency Repairs

Vehicle crews gain the ability to repair critical damage on their vehicles. After 3 seconds upon activating, one critical will be fixed and repairs start at a rate of 30 HP/s for 12 seconds. Prioritizes the 'Heavy Engine Damage' critical.

Duration 15s. Vehicle is immobile and weapons are inactive.

35

Cautious Movement

The 'Luchs' is more cautious when moving, allowing it to maneuver without being detected at medium distances.

Toggle ability.

Defensive Tank Grenades

Allows Mounted gunners to throw a defensive grenade

45

Hold Fire

Hold fire until explicitly ordered to attack.

Toggle ability.

Prioritize Vehicles

Attacks vehicles freely, but holds fire against infantry and structures unless given an explicit order to fire.

Toggle ability.

Suppressing Fire

The Luchs gunner will fire blindly on the target, suppressing infantry in the area. The vehicle can fire on the move.

Left-click to activate. Timed action.

10